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Two police detectives burst into a filthy apartment. A woman is cowering on the floor amid upturned furniture as a group of hired thugs search every drawer and cupboard. A fist fight ensues, the heavies are dispatched and the officers are left to question the traumatised victim.
How do they start questioning her? How will they know if she's telling the truth? Well, that's your problem. You are the cop and this is a whole new type of video game.
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LA Noire is the latest offering from Rockstar Games, the notorious publisher of Grand Theft Auto and last year's brilliant western shooter, Red Dead Redemption...
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What LA Noire represents is a new era for interactive entertainment. Over the past 30 years, games have been based around challenging the player's hand-eye co-ordination - the ability to react quickly with a controller. But in LA Noire, the main skill is emotional perception, being able to judge body language and facial "tells" - the little nervous tics that betray liars. These are the same skills we use in real life and that allow us to engage with characters in TV and movie dramas. Suddenly then, games are a universal medium.
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Read more: http://www.smh.com.au/digital-life/games/sydneys-team-bondi-set-to-revolutionise-video-gaming-20110506-1ebl7.html & http://www.theage.com.au/digital-life/games/down-these-animated-streets-a-man-must-go-20110518-1et85.html |
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